The script.
Fast Food Simulator is out and I’ve had a few people comment on my demo video asking if the game is playable on Steam Deck. And the answer to that comes down to your definition of playable. Is it playable on Deck? Well, yes and no. I’d lean more toward no, especially out of the box. I guess I should remind viewers now that Fast Food Simulator is in early access and there’s no guarantee that some major future update won’t break the game on Deck, if only temporarily.
The big question is does Fast Food Simulator launch on Steam Deck, a question that this video has been answering by showing gameplay footage from the Deck already. The good news is you don’t have to do anything special. No forcing compatibility, no special settings, no experimental Proton. It just launches out of the gate and works fine. You’re going to want to boost that sensitivity way up if you’re playing on controller though.
And don’t play on controller.
Performance is perfectly fine while playing on solo mode. I didn’t play multiplayer because I didn’t want to ruin someone else’s game. Graphics settings defaulted to high and the game maintained a steady 50 to 60 frames while playing. I was more afraid of FFS just being unoptimized, being an indie sim game with thrown together assets. There were a couple of very small hitches while playing through the day but nothing obstructive.
There’s two big problems that come up when playing Fast Food Simulator on Steam Deck. The first is that the screen is 7 and a half inches and the game was meant to be played on a full size computer monitor. You will not be able to read the menu unless you are pressed right up against it. It doesn’t quite come across in the stretched out video for YouTube, but if you’re watching on the phone it’s probably more obvious. I’ll re-size the video here to give you an idea of how it looks on handheld.
The second problem is that Fast Food Simulator is a fast-paced and stressful game that requires pretty precise input. You cannot play this game on controller. I consider myself to be pretty good at Fast Food Simulator and by the time 9 rolled around I had managed to serve a whole five people. I played a day on the longer setting and actually ran out of room in the restaurant to seat more customers because I had gotten so backed up. I play on easy mode because I don’t play this game to be stressed.
Playing Fast Food Simulator with a controller in handheld mode on normal or higher is like ultra masochist mode. I don’t believe the average person could get through a day without most of their orders being cancelled. The controls are just way too imprecise and slow to make this work and the screen is so damn tiny that it actually hurt my eyes after a while.
But there is a saving grace. If you’re going to play Fast Food Simulator on the Deck, my suggestion is to play with a keyboard and mouse and hooked up to an actual monitor. That is the only way the game is playable in my opinion. This also isn’t a game they can just fix by updating the controls, the underlying gameplay is still going to be far too hard for controllers. Don’t message me when someone manages to do a perfect run solo on hard with no arms using the controller with their feet.
I’ll be doing more Crap On Deck videos in the coming future. Check out our other videos, and like and subscribe for more of this stuff.

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